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rautamiekka

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A member registered Jul 05, 2021

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You made a German-language game, yet wrote all the description in a mostly perfect English … That’s a middle finger if there ever was one -.-

System requirements, especially the OS, are missing ;)

Best would be to Open Source it, in that case.

Sounds good :D

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Since Monogame uses SDL and OpenGL, the latter being unsupported in VirtualBox (dunno about VMware Player;; plus no GPU passthrough), you could install Linux on an USB stick (for instance) or any spare partition on a drive (just make sure you don’t let it install GRUB over the Window$ bootloader) to avoid having to have separate machines, but you’ll have to reboot between systems.

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If you can compile a functioning RPi2 build, you can almost as easily compile an x86[_64] Linux build on the same go. Hell, you don’t need to compile on a RPi since you can cross-compile even Window$ apps on a single Linux machine.

You can take a look at the GZDoom GitHub, for instance, to see how they’re doing it, if your code uses as little platform-/architecture-specific code as possible like GZDoom.

Probly, I don’t remember her name. I suspect the exact spelling wasn’t Karin, but still.

She reminds of that one ‘Naruto: Shippuuden’ girl who was clinging to Sasuke.